I really enjoyed this game! I covered it in my Indie Games You Missed series, if anyone wants to hear about the wild success of the game and what makes it so special.
I just had an issue where a windows 10 update has caused the game to lag by about 3 seconds after each keystroke. What system does the game run on so I can look for some troubleshooting options?
This game is well made, the animation of the gremlin is just good. The levels are kinda hard but it was fun, I couldn't handle my laughter when Ame ded... I'll give this an another go soon.
The 'NOTHING' level is seriously hard. I've got a fun time playing it!
Although, is it really intentional that you can go back to the previous checkpoint after reaching the checkpoint after it? This ate a lot of my time in playing the 'nothing' level, accidentally triggering the 1st checkpoint after being pushed out of the 3rd one. I just want to know if it is just a bug or not. Thank you! ^_^
It's not a bug, that is how I intended it to work. But it is something several people have said they don't really like, so I'll change it so that checkpoints can't be reused in the next update.
Should be S or arrow key down, but apparently there's a bug for some people where the controls don't work. It's on my list of bugs to fix. It seems that sometimes the issue is USB devices like a HOTAS interfering with the inputs.
ground pound = smashing/pounding the ground with your legs like what mario does when you jump and press down button... It definitely does not have any deep meaning like screwing your friend's mom in her you know what.
Every update makes this game more and more fun and interesting to come back to. I hope Ame streams it again in the future after more updates, as well as Gura now that she's in it.
I created this account just to be able to comment. I loved the game and it clearly has so much love and care. i'm really happy that the general vibe around hololive inspires so much creativity in its members. Great game 10/10.
This game is really fun. I also thought the Gura addition was really cool. It did raise my expectations in a certain way, though, that I didn't see, so I hope I can make a suggestion for it and not seem ungrateful.
But, well, since I saw the Bloop icon when you switch to Gura, I was thinking it would be kind of cool, to perhaps make some significance to the character pick, if you placed Bloops on the level in different spots than where Bubba tokens normally are, and it could be an extra bit of content/challenge when you play as different characters.
Okay, hope that wasn't presumptuous in any way. Love the game and constant nurturing put into it. Have a wonderful day!
Probably not as playable characters. Creating and animating a character takes a lot of time, and at this point I'd rather spend that time on new levels and features. But I'd like to incorporate them in some way.
Are the flying saucers supposed to twitch like crazy when you land on the later moving ones or stay too long on a static one? Makes it impossible to stay on one long enough
Sorry about that. I'll look into that tonight. A small update will be coming out tomorrow with some other small fixes, so check back and let me know if it's still happening.
Sometimes it amazes me what awesome things the Hololive community can do, really fun game, seems like you can play a lot with the ground pounding to get different results and faster clear times, I also enjoyed the multiple stages.
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So many Mogu Mogu Mogu Mogu Mogu...in my brain 😂
I really enjoyed this game! I covered it in my Indie Games You Missed series, if anyone wants to hear about the wild success of the game and what makes it so special.
you should add the hololive tag mate
Thank you for the hard work Kevin, and I hope you keep updating the game.
I have finally beat this game :D
nothing beats a ground poun
thats funny cause you know... thats actually...
Nothing beats a ground pund pound
Just saw this and had to make sure it would never be lost.
Allow me to continue this
Disappointment has hit, I missed the one before this.
the bubbas wont switch into bloops
smol Gura
I just had an issue where a windows 10 update has caused the game to lag by about 3 seconds after each keystroke. What system does the game run on so I can look for some troubleshooting options?
It's made in Unity. I don't know what might be causing that.
Hi, I might be dumb but how do I start the game? I'm a dumbass so this might be your first comment like this.
Press S or the down arrow key to ground pound.
If that doesn't work, click on the game to make sure it has focus and try again.
If it still doesn't work, try unplugging any USB devices. Alternatively, try using a USB gamepad.
If it still doesn't work, it might be a bug.
Don't worry, you're not the only one who's had this issue. I've made some changes in the next update that I hope will help.
This game is well made, the animation of the gremlin is just good. The levels are kinda hard but it was fun, I couldn't handle my laughter when Ame ded... I'll give this an another go soon.
how to ground the pound im stuck on the first bit idk how to start it i searched it up and weird stuff came up
S or down arrow key. If those don't work, it may be a bug.
The 'NOTHING' level is seriously hard. I've got a fun time playing it!
Although, is it really intentional that you can go back to the previous checkpoint after reaching the checkpoint after it? This ate a lot of my time in playing the 'nothing' level, accidentally triggering the 1st checkpoint after being pushed out of the 3rd one. I just want to know if it is just a bug or not. Thank you! ^_^
It's not a bug, that is how I intended it to work. But it is something several people have said they don't really like, so I'll change it so that checkpoints can't be reused in the next update.
the nothing level has some cursed stuff
i feel very stupid but- it says press ground pound.. what does that mean?? as soon as i know ima start playing (┬┬﹏┬┬)
Should be S or arrow key down, but apparently there's a bug for some people where the controls don't work. It's on my list of bugs to fix. It seems that sometimes the issue is USB devices like a HOTAS interfering with the inputs.
it seem to work well with controller ;-;
ground pound = smashing/pounding the ground with your legs like what mario does when you jump and press down button... It definitely does not have any deep meaning like screwing your friend's mom in her you know what.
Every update makes this game more and more fun and interesting to come back to. I hope Ame streams it again in the future after more updates, as well as Gura now that she's in it.
Keep up the outstanding work! <3
I created this account just to be able to comment. I loved the game and it clearly has so much love and care. i'm really happy that the general vibe around hololive inspires so much creativity in its members. Great game 10/10.
Thanks for giving us such high quality content
Im playing the NOTHING level without sound rn and I have no idea whats going on so the flashing images end up being super spooky.
Oh god. I didn't even think of that lol.
holy crap this is hard
on the other hand it's quite polished and well-made
i have to be serious....
This game is the exact opposite of shit. infinity/100
honestly, everything after the first level is just a bit to frustrating to actually go though. still love it though
i have to be serious....
This game is shit. 0/100
:(
ah, fic dich
huhit wont load in broswer for me :(
This game is really fun. I also thought the Gura addition was really cool. It did raise my expectations in a certain way, though, that I didn't see, so I hope I can make a suggestion for it and not seem ungrateful.
But, well, since I saw the Bloop icon when you switch to Gura, I was thinking it would be kind of cool, to perhaps make some significance to the character pick, if you placed Bloops on the level in different spots than where Bubba tokens normally are, and it could be an extra bit of content/challenge when you play as different characters.
Okay, hope that wasn't presumptuous in any way. Love the game and constant nurturing put into it. Have a wonderful day!
I love the new update! the moon level was the most fun one yet, and I like the new character selection system too.
Any chance you might be adding Kiara, Calli, or Ina in the future?
Probably not as playable characters. Creating and animating a character takes a lot of time, and at this point I'd rather spend that time on new levels and features. But I'd like to incorporate them in some way.
i really love this game so much!
I think the controls are like, not synced with the buttons pressed for movement, since I can move after pressed for like a few seconds.
I don't care if it's 1am, THERE'S AN UPDATE TO SMOL AME!
Are the flying saucers supposed to twitch like crazy when you land on the later moving ones or stay too long on a static one? Makes it impossible to stay on one long enough
Weird physics things happen at lower framerates, so that might be the cause if you're having performance issues. It's on my list of things to fix.
Could you turn on the framerate counter and tell me what you're getting? And also let me know what quality setting you're playing on.
Will try when I can, but I can tell you the quality was default and the framerate was trash, so I guess that's what's causing it.
maybe 23-80fps (all levels)
this is very epic!
I like the new level of the moon, it was more difficult and funny, i like this game
Sorry about that. I'll look into that tonight. A small update will be coming out tomorrow with some other small fixes, so check back and let me know if it's still happening.
Sometimes it amazes me what awesome things the Hololive community can do, really fun game, seems like you can play a lot with the ground pounding to get different results and faster clear times, I also enjoyed the multiple stages.
GG
so I got 15.592 I was so shocked I forgot to screenshot, and just alt tab but I promise I'll try to do it again.
omg just 2 minutes later.
3 hours later.
20 hours later
few seconds later
few seconds later
i love the game!!
it is very interesting!!
the death noise.... Just AHHHHHHHHH
Show post...
epic